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OctothorpeOctothorpe
  • Octothorpe
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Step back in time to the captivating world of Sherlock Holmes and Dr. John Watson. Start your journey as one of the Baker Street Irregulars, a promising young apprentice to the legendary consulting detective.

The Irregular drops you in the middle of crime ridden Victorian London, where even the most benign event can have the darkest implications. Through a series of episodic short mysteries you’ll expose a devious set of crimes.

With mechanics built for VR, you’ll dust for fingerprints, decode clues, concoct period correct chemistry experiments and more. Only your quick wits and keen observations will prove you have what it takes to become a worthy detective in your own right.

THE IRREGULAR FOR EDUCATION

As one of five finalists in the US Department of Education’s EdSim Challenge, an educational version of The Irregular is being developed to address components of the CTE Career Clusters and exercise employability skills.

The Irregular is a framework for episodic content. Each episode will focus on a narrow field of STEM career skills, and all episodes will exercise employability skills, such as applied academic skills, critical thinking, interpersonal skills, information use, and systems thinking.

In a group setting, students engage in the clue analysis activity together; developing communication, and interpersonal and leadership skills, as they collaboratively strive to solve the mystery.

Through this clue analysis process students individually demonstrate reasoning and independent research skills, as well as theory validation techniques.

An Irregular Team

DEVELOPMENT TEAM

Matthew Anderson

Design Director

Alex Johnstone

Art Director

Lanie Dixon

Director of User Research

Logan Erickson

Marketing Director

Zaque Larsen

Modeling & Texture Artist

Daniel Blair

Technical Character Artist

Jacq MacHardy

Senior Sound Designer

Andrew Taylor Johnson

Gameplay Engineer

PLAYTESTING

Interested in helping us make The Irregular better? Sign up below to join our playtest participant pool.

By completing the playtest participant signup you may be eligible to participate in future studies where you will be able to come try out our newest projects, mostly unreleased, and give us your feedback. It is important that you complete the form carefully and honestly. We are always looking for players of all types. Playing more games or owning all the latest consoles won’t necessarily mean you are more likely to be chosen as a playtester.

As test opportunities come up, you may be contacted with follow-up questions.

SIGN UP FOR PLAYTESTING